Juan Jose Acosta Burbano

Hello! My name is Juan Acosta

Passionate about game development and the power of programming and IA.

ABOUT ME

I'm passionate about game development, interactive experiences, programming, and artificial intelligence. I explore game design as a creative outlet and enjoy building tools and prototypes that bring ideas to life. Below, you'll find a selection of my personal projects, experimental games, and prototypes published on Itch.io, along with development tools and code experiments shared on GitHub.

Role(s) and responsibilities:

Game Development

Designed and programmed core gameplay systems in Unity, including combat, interaction, menus, and animated scene transitions. I also built dynamic animations 2D and pixel art.


  • C#
  • Unity
  • Animator
  • GitHub
  • Effective communication
  • Cinemachine

Programming and General Development

Developed automation scripts and designed interactive, game-inspired websites that blend functionality with creative design.


  • C#
  • Python
  • JavaScript
  • HTML5
  • CSS3
  • GitHub
  • C++

Artificial Intelligence for Games and Tools

Programmed intelligent NPC behavior using state machines, and built AI tools like interactive assistants, RAG systems, and API integrations for dynamic gameplay and automation.


  • Python
  • External APIs (OpenAI)
  • AI logic
  • GitHub

My Projects

Proyecto Unity

Game: Animarun

Recover the child's 3 souls and return Moloch to Hell.

Try it Here
Proyecto Unity

Game: Free your Skull

Put the pieces together to achieve your freedom and survive.

Try it Here
Proyecto Unity

Game: Howl of Liberty

Explore, survive and claim your freedom.

Try it Here

My Prototypes

Prototipo 1

El ataque de la comida

Clicking game to score the most points before time runs out.

Try it Here
Prototipo 2

Futbol generation

Programmed core gameplay features such as player movement, ball control, goal detection, and basic AI behavior.

Try it Here
Prototipo 3

Subway farm

Programmed the jump mechanic, added background music, and implemented character animations using Unity’s Animator system.

Try it Here

Skills