ABOUT ME
I'm passionate about game development, interactive experiences, programming, and artificial intelligence. I explore game design as a creative outlet and enjoy building tools and prototypes that bring ideas to life. Below, you'll find a selection of my personal projects, experimental games, and prototypes published on Itch.io, along with development tools and code experiments shared on GitHub.
Role(s) and responsibilities:
Game Development
Designed and programmed core gameplay systems in Unity, including combat, interaction, menus, and animated scene transitions. I also built dynamic animations 2D and pixel art.
- C#
- Unity
- Animator
- GitHub
- Effective communication
- Cinemachine
Programming and General Development
Developed automation scripts and designed interactive, game-inspired websites that blend functionality with creative design.
- C#
- Python
- JavaScript
- HTML5
- CSS3
- GitHub
- C++
Artificial Intelligence for Games and Tools
Programmed intelligent NPC behavior using state machines, and built AI tools like interactive assistants, RAG systems, and API integrations for dynamic gameplay and automation.
- Python
- External APIs (OpenAI)
- AI logic
- GitHub
My Projects
My Prototypes

Futbol generation
Programmed core gameplay features such as player movement, ball control, goal detection, and basic AI behavior.
Try it Here
Subway farm
Programmed the jump mechanic, added background music, and implemented character animations using Unity’s Animator system.
Try it HereSkills
Unity
Python
JavaScript
HTML
CSS
C#
GitHub
Word Office
Power BI
Artificial Intelligence