Juan Jose Acosta Burbano

Hello! My name is Juan Acosta

Passionate about game development and the power of programming and IA.

ABOUT ME

I'm an engineer with experience in data analysis, operations, and project management. I have knowledge of Unity and C# for game creation and enemy mechanics, and am currently focused on data engineering solutions. I'm proficient in Python, SQL, Power BI, Azure, AWS, and Google Cloud for ETL processes, data visualization, and predictive modeling. I'm recognized for my logical thinking, organizational skills, and ability to work effectively in multidisciplinary teams.

Role(s) and responsibilities:

Data Engineering & Analytics

Designed and implemented solutions for data collection, transformation, and visualization. Experienced in SQL, Python, and cloud environments to build pipelines, analyze datasets, and create insights that support decision-making and automation.


  • Python (Pandas, NumPy)
  • SQL
  • Power BI
  • Bigdata
  • Azure
  • AWS
  • Google Cloud

Game Development

Designed and programmed core gameplay systems in Unity, including combat, interaction, menus, and animated scene transitions. I also built dynamic animations 2D and pixel art.


  • C#
  • Unity
  • Animator
  • GitHub
  • Effective communication
  • Cinemachine

Programming and General Development

Developed automation scripts and designed interactive, game-inspired websites that blend functionality with creative design.


  • C#
  • Python
  • JavaScript
  • HTML5
  • CSS3
  • GitHub

Unity: Projects & Prototypes

My Projects

Proyecto Unity

Game: Animarun

Recover the child's 3 souls and return Moloch to Hell.

Try it Here
Proyecto Unity

Game: Wind Mayhem

Participation in the "Cali Game Jam" with a wind theme, with different entertaining mini-games.

Try it Here
Proyecto Unity

Game: Free your Skull

Put the pieces together to achieve your freedom and survive.

Try it Here
Proyecto Unity

Game: Howl of Liberty

Explore, survive and claim your freedom.

Try it Here

My Prototypes

Prototipo 1

El ataque de la comida

Clicking game to score the most points before time runs out.

Try it Here
Prototipo 2

Futbol generation

Programmed core gameplay features such as player movement, ball control, goal detection, and basic AI behavior.

Try it Here
Prototipo 3

Subway farm

Programmed the jump mechanic, added background music, and implemented character animations using Unity’s Animator system.

Try it Here
Prototipo 4

Space invaders

Prototype of the famous game Space-Invader, where you control a ship and destroy the enemy.

Check out the repository Here

Data: Projects

Skills